![]() User voting for end-of-season awards-Even though you are a team’s general manager in this game, you now get a chance to cast a ballot for all of the end-of-season awards. It’s even better than What If Sports due to the ability to make a tournament bracket of teams. I enjoyed seeing which teams would win in these fantasy matchups so I will almost certainly spend a bit of time with this feature. A long time ago I played a lot of What If Sports, which allowed you to play hypothetical matchups like the 1982 Milwaukee Brewers vs. While I have never utilized the tournament feature in past Out of the Park Baseball games, the second addition is something that I might actually utilize. New tournament features-Two new tournament features have been added to Out of the Park Baseball 19, the ability to create a standalone bracket and the option to include any teams in baseball history in a tournament. This is mainly because I already thought the AI was very good at the game to begin with, you haven’t been able to rip off a computer GM in quite some time and they have always made generally sound decisions. Ultra-realistic AI with improved handling of two-way players, in-game strategy decision making, trade evaluation, and more-Again, this is something I will have to spend more time with the game to fully evaluate but I haven’t noticed a huge change in this area so far. I haven’t gotten to a draft or free agency yet though, so I haven’t had to use this feature much so far. While I’ve only played the game for about ten hours so far, the scouting reports do seem a bit easier to evaluate players. New scouting system-Scouting reports are completely rewritten and the rating system is streamlined. While I will never use either option, three new skins and six different fonts have been added to the game as well if you don’t like the standard ones. However, I do think Out of the Park Baseball 19 improved things a bit more in this area (it does feel slightly more streamlined). Redesigned interface-I didn’t wind up playing last year’s edition of the game as often as I normally do but the interface was never really problematic for me. This is definitely my pick for best improvement in Out of the Park Baseball 19. However, once everything is running smoothly, this new in-game experience will feel much more like a game of baseball. That doesn’t make it any less frustrating though. ![]() ![]() Some of these might make you hate your fielders (especially when they occasionally just stop and let a fly ball drop seemingly on purpose) but it is clearly just an issue with the animations, not the simulation. There are some quirks in the system right now (players sometimes get infield singles when it looks like they never should have beaten the throw based on the animation, occasionally a hit that looks like it should be a single ends up as a double, and other graphical glitches) but these issues should be fixed in future patches. Improved 3D gameplay mode with animated players, improved ballpark models, and a redesigned in-game interface-This is by far the most noticeable change in this year’s edition and at least for me, it really improved the in-game experience and made it a lot more fun to watch. This review will only cover the new features and improvements in Out of the Park Baseball 19, which are: ![]() Due to that, if you are interested in a general overview of what Out of the Park Baseball is (and whether or not you will enjoy it), I will refer you to my previous review. As a fan of simulated sports games, I always look forward to the new game in the series each year but the only things to talk about are what’s new each year. As this is the third time I have reviewed an Out of the Park Baseball game, I am pretty much out of things to talk about with this series. ![]()
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